C# Class JojoKiller.TeamLeader

Inheritance: UnityEngine.MonoBehaviour
Show file Open project: benjaml/PathfindingToolUnity Class Usage Examples

Public Properties

Property Type Description
agents List
doTransitionToPatrol bool
doTransitionToReform bool
doTransitionToRegroup bool
statePatrol StateMachine
uniqueAgent Member

Public Methods

Method Description
Start ( ) : void
Update ( ) : void
checkNeedToReform ( ) : bool
patrol ( ) : bool
reformAction ( ) : void
regroupAction ( ) : void

Method Details

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

checkNeedToReform() public method

public checkNeedToReform ( ) : bool
return bool

patrol() public method

public patrol ( ) : bool
return bool

reformAction() public method

public reformAction ( ) : void
return void

regroupAction() public method

public regroupAction ( ) : void
return void

Property Details

agents public property

public List agents
return List

doTransitionToPatrol public property

public bool doTransitionToPatrol
return bool

doTransitionToReform public property

public bool doTransitionToReform
return bool

doTransitionToRegroup public property

public bool doTransitionToRegroup
return bool

statePatrol public property

public StateMachine,JojoKiller statePatrol
return StateMachine

uniqueAgent public property

public Member uniqueAgent
return Member