C# Class HappyFunTimes.HFTUtil

ファイルを表示 Open project: greggman/hft-unity-gamepad Class Usage Examples

Public Methods

Method Description
ReadBytes ( string filename ) : byte[]
ReadText ( string filename ) : string
ReplaceParams ( string s, object>.Dictionary subs ) : string
ReplaceParamsFlat ( string s, string>.Dictionary subs ) : string
SetIfNotNullOrEmpty ( string value, string &dst ) : void
WriteBytes ( string filename, byte bytes ) : bool
WriteText ( string filename, string text ) : bool

Method Details

ReadBytes() public static method

public static ReadBytes ( string filename ) : byte[]
filename string
return byte[]

ReadText() public static method

public static ReadText ( string filename ) : string
filename string
return string

ReplaceParams() public static method

public static ReplaceParams ( string s, object>.Dictionary subs ) : string
s string
subs object>.Dictionary
return string

ReplaceParamsFlat() public static method

public static ReplaceParamsFlat ( string s, string>.Dictionary subs ) : string
s string
subs string>.Dictionary
return string

SetIfNotNullOrEmpty() public static method

public static SetIfNotNullOrEmpty ( string value, string &dst ) : void
value string
dst string
return void

WriteBytes() public static method

public static WriteBytes ( string filename, byte bytes ) : bool
filename string
bytes byte
return bool

WriteText() public static method

public static WriteText ( string filename, string text ) : bool
filename string
text string
return bool