C# Class GameEntities.ExampleMagicObject

Inheritance: Dynamic
ファイルを表示 Open project: DarrenHassan/GDM4242-GroupD

Protected Methods

Method Description
OnDamage ( MapObject prejudicial, Vec3 pos, Shape shape, float damage, bool allowMoveDamageToParent ) : void
OnPostCreate ( bool loaded ) : void

Overridden from Engine.EntitySystem.Entity.OnPostCreate(Boolean).

Method Details

OnDamage() protected method

protected OnDamage ( MapObject prejudicial, Vec3 pos, Shape shape, float damage, bool allowMoveDamageToParent ) : void
prejudicial MapObject
pos Vec3
shape Shape
damage float
allowMoveDamageToParent bool
return void

OnPostCreate() protected method

Overridden from Engine.EntitySystem.Entity.OnPostCreate(Boolean).
protected OnPostCreate ( bool loaded ) : void
loaded bool
return void