C# Class GameEntities.ExampleMagicObject

Inheritance: Dynamic
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Méthodes protégées

Méthode Description
OnDamage ( MapObject prejudicial, Vec3 pos, Shape shape, float damage, bool allowMoveDamageToParent ) : void
OnPostCreate ( bool loaded ) : void

Overridden from Engine.EntitySystem.Entity.OnPostCreate(Boolean).

Method Details

OnDamage() protected méthode

protected OnDamage ( MapObject prejudicial, Vec3 pos, Shape shape, float damage, bool allowMoveDamageToParent ) : void
prejudicial MapObject
pos Vec3
shape Shape
damage float
allowMoveDamageToParent bool
Résultat void

OnPostCreate() protected méthode

Overridden from Engine.EntitySystem.Entity.OnPostCreate(Boolean).
protected OnPostCreate ( bool loaded ) : void
loaded bool
Résultat void