C# Class GUI.Types.Renderer.Animation.Skeleton

ファイルを表示 Open project: SteamDatabase/ValveResourceFormat Class Usage Examples

Public Methods

Method Description
ConstructFromNTRO ( ValveResourceFormat.ResourceTypes.NTROSerialization.NTROStruct skeletonData, int>.Dictionary remapTable ) : void
DebugDraw ( System.DebugUtil debug ) : void
Skeleton ( ) : System
Skeleton ( Resource model ) : System

Private Methods

Method Description
DebugDrawRecursive ( System.DebugUtil debug, Bone bone, Matrix4 matrix ) : void
FindRoots ( ) : void

Method Details

ConstructFromNTRO() public method

public ConstructFromNTRO ( ValveResourceFormat.ResourceTypes.NTROSerialization.NTROStruct skeletonData, int>.Dictionary remapTable ) : void
skeletonData ValveResourceFormat.ResourceTypes.NTROSerialization.NTROStruct
remapTable int>.Dictionary
return void

DebugDraw() public method

public DebugDraw ( System.DebugUtil debug ) : void
debug System.DebugUtil
return void

Skeleton() public method

public Skeleton ( ) : System
return System

Skeleton() public method

public Skeleton ( Resource model ) : System
model ValveResourceFormat.Resource
return System