C# Class Etupirka.GameExecutionInfo

Inheritance: GameTime
ファイルを表示 Open project: Aixile/Etupirka Class Usage Examples

Protected Properties

Property Type Description
execPath string
isProcNEqExec bool
procPath string
status ProcStat

Public Methods

Method Description
CheckPath ( ) : bool
Clone ( ) : Object
GameExecutionInfo ( ) : System
GameExecutionInfo ( int ESID ) : System
GameExecutionInfo ( string _title, string _path ) : System
GameExecutionInfo ( string _uid, string _title, string _brand, int _esid, System.DateTime _saleday, int _playtime, System.DateTime _firstplay, System.DateTime _lastplay, bool _pne, string _procpath, string _execpath, DisplayInfo _displayInfo ) : System
Set ( GameExecutionInfo t ) : void
UpdateStatus2 ( bool>.Dictionary dic, bool &running, int time ) : bool
run ( ) : bool

Method Details

CheckPath() public method

public CheckPath ( ) : bool
return bool

Clone() public method

public Clone ( ) : Object
return Object

GameExecutionInfo() public method

public GameExecutionInfo ( ) : System
return System

GameExecutionInfo() public method

public GameExecutionInfo ( int ESID ) : System
ESID int
return System

GameExecutionInfo() public method

public GameExecutionInfo ( string _title, string _path ) : System
_title string
_path string
return System

GameExecutionInfo() public method

public GameExecutionInfo ( string _uid, string _title, string _brand, int _esid, System.DateTime _saleday, int _playtime, System.DateTime _firstplay, System.DateTime _lastplay, bool _pne, string _procpath, string _execpath, DisplayInfo _displayInfo ) : System
_uid string
_title string
_brand string
_esid int
_saleday System.DateTime
_playtime int
_firstplay System.DateTime
_lastplay System.DateTime
_pne bool
_procpath string
_execpath string
_displayInfo DisplayInfo
return System

Set() public method

public Set ( GameExecutionInfo t ) : void
t GameExecutionInfo
return void

UpdateStatus2() public method

public UpdateStatus2 ( bool>.Dictionary dic, bool &running, int time ) : bool
dic bool>.Dictionary
running bool
time int
return bool

run() public method

public run ( ) : bool
return bool

Property Details

execPath protected_oe property

protected string execPath
return string

isProcNEqExec protected_oe property

protected bool isProcNEqExec
return bool

procPath protected_oe property

protected string procPath
return string

status protected_oe property

protected ProcStat status
return ProcStat