C# Class BulletCSharp.btTranslationalLimitMotor

Inheritance: IDisposable
ファイルを表示 Open project: sanglin307/BulletUnity3D Class Usage Examples

Protected Properties

Property Type Description
swigCMemOwn bool

Public Methods

Method Description
Dispose ( ) : void
btTranslationalLimitMotor ( ) : System
btTranslationalLimitMotor ( btTranslationalLimitMotor other ) : System
isLimited ( int limitIndex ) : bool
needApplyForce ( int limitIndex ) : bool
solveLinearAxis ( float timeStep, float jacDiagABInv, btRigidBody body1, SWIGTYPE_p_btVector3 pointInA, btRigidBody body2, SWIGTYPE_p_btVector3 pointInB, int limit_index, SWIGTYPE_p_btVector3 axis_normal_on_a, SWIGTYPE_p_btVector3 anchorPos ) : float
testLimitValue ( int limitIndex, float test_value ) : int

Private Methods

Method Description
btTranslationalLimitMotor ( IntPtr cPtr, bool cMemoryOwn ) : System
getCPtr ( btTranslationalLimitMotor obj ) : HandleRef

Method Details

Dispose() public method

public Dispose ( ) : void
return void

btTranslationalLimitMotor() public method

public btTranslationalLimitMotor ( ) : System
return System

btTranslationalLimitMotor() public method

public btTranslationalLimitMotor ( btTranslationalLimitMotor other ) : System
other btTranslationalLimitMotor
return System

isLimited() public method

public isLimited ( int limitIndex ) : bool
limitIndex int
return bool

needApplyForce() public method

public needApplyForce ( int limitIndex ) : bool
limitIndex int
return bool

solveLinearAxis() public method

public solveLinearAxis ( float timeStep, float jacDiagABInv, btRigidBody body1, SWIGTYPE_p_btVector3 pointInA, btRigidBody body2, SWIGTYPE_p_btVector3 pointInB, int limit_index, SWIGTYPE_p_btVector3 axis_normal_on_a, SWIGTYPE_p_btVector3 anchorPos ) : float
timeStep float
jacDiagABInv float
body1 btRigidBody
pointInA SWIGTYPE_p_btVector3
body2 btRigidBody
pointInB SWIGTYPE_p_btVector3
limit_index int
axis_normal_on_a SWIGTYPE_p_btVector3
anchorPos SWIGTYPE_p_btVector3
return float

testLimitValue() public method

public testLimitValue ( int limitIndex, float test_value ) : int
limitIndex int
test_value float
return int

Property Details

swigCMemOwn protected_oe property

protected bool swigCMemOwn
return bool