C# Class BulletCSharp.btTransformUtil

Inheritance: IDisposable
ファイルを表示 Open project: sanglin307/BulletUnity3D Class Usage Examples

Protected Properties

Property Type Description
swigCMemOwn bool

Public Methods

Method Description
Dispose ( ) : void
btTransformUtil ( ) : System
calculateDiffAxisAngle ( btTransform transform0, btTransform transform1, btVector3 axis, SWIGTYPE_p_float angle ) : void
calculateDiffAxisAngleQuaternion ( btQuaternion orn0, btQuaternion orn1a, btVector3 axis, SWIGTYPE_p_float angle ) : void
calculateVelocity ( btTransform transform0, btTransform transform1, float timeStep, btVector3 linVel, btVector3 angVel ) : void
calculateVelocityQuaternion ( btVector3 pos0, btVector3 pos1, btQuaternion orn0, btQuaternion orn1, float timeStep, btVector3 linVel, btVector3 angVel ) : void
integrateTransform ( btTransform curTrans, btVector3 linvel, btVector3 angvel, float timeStep, btTransform predictedTransform ) : void

Private Methods

Method Description
btTransformUtil ( IntPtr cPtr, bool cMemoryOwn ) : System
getCPtr ( btTransformUtil obj ) : HandleRef

Method Details

Dispose() public method

public Dispose ( ) : void
return void

btTransformUtil() public method

public btTransformUtil ( ) : System
return System

calculateDiffAxisAngle() public static method

public static calculateDiffAxisAngle ( btTransform transform0, btTransform transform1, btVector3 axis, SWIGTYPE_p_float angle ) : void
transform0 btTransform
transform1 btTransform
axis btVector3
angle SWIGTYPE_p_float
return void

calculateDiffAxisAngleQuaternion() public static method

public static calculateDiffAxisAngleQuaternion ( btQuaternion orn0, btQuaternion orn1a, btVector3 axis, SWIGTYPE_p_float angle ) : void
orn0 btQuaternion
orn1a btQuaternion
axis btVector3
angle SWIGTYPE_p_float
return void

calculateVelocity() public static method

public static calculateVelocity ( btTransform transform0, btTransform transform1, float timeStep, btVector3 linVel, btVector3 angVel ) : void
transform0 btTransform
transform1 btTransform
timeStep float
linVel btVector3
angVel btVector3
return void

calculateVelocityQuaternion() public static method

public static calculateVelocityQuaternion ( btVector3 pos0, btVector3 pos1, btQuaternion orn0, btQuaternion orn1, float timeStep, btVector3 linVel, btVector3 angVel ) : void
pos0 btVector3
pos1 btVector3
orn0 btQuaternion
orn1 btQuaternion
timeStep float
linVel btVector3
angVel btVector3
return void

integrateTransform() public static method

public static integrateTransform ( btTransform curTrans, btVector3 linvel, btVector3 angvel, float timeStep, btTransform predictedTransform ) : void
curTrans btTransform
linvel btVector3
angvel btVector3
timeStep float
predictedTransform btTransform
return void

Property Details

swigCMemOwn protected_oe property

protected bool swigCMemOwn
return bool