Property | Type | Description | |
---|---|---|---|
TicksPerSecond | double |
Method | Description | |
---|---|---|
Broadcast ( object data ) : void | ||
HandleMessage ( object sender, Message message ) : void | ||
Listen ( int port ) : void | ||
NumberOfClients ( ) : int | ||
Server ( |
||
StartNetworkGame ( GameSettings gameSettings ) : void | ||
Update ( |
||
UpdateLobbyList ( ) : void |
Method | Description | |
---|---|---|
CreateTeams ( GameSettings gameSettings ) : void | ||
OnData ( object sender, object data ) : void | ||
OnEntityRemoved ( object sender, System.Entity e ) : void | ||
OnTerrainModified ( object sender, Terrain modification ) : void | ||
Server ( ) : System |
public HandleMessage ( object sender, Message message ) : void | ||
sender | object | |
message | Message | |
return | void |
public StartNetworkGame ( GameSettings gameSettings ) : void | ||
gameSettings | GameSettings | |
return | void |
public Update ( |
||
time | ||
return | void |