C# Class AquaSphere.EventSettings

Inheritance: UnityEngine.MonoBehaviour
ファイルを表示 Open project: fi-content2-games-platform/FIcontent.Gaming.Enabler.phenomobilecharactermanager

Public Properties

Property Type Description
att List
dataPath string
dataPathStandalone string
initialized bool
label string
name string

Public Methods

Method Description
Initialize ( string dataString ) : void
Initialized ( ) : void
Load ( ) : void
ProcessConfigEvent ( string eventId, string data ) : void
Restart ( ) : void
Start ( ) : void

Method Details

Initialize() public method

public Initialize ( string dataString ) : void
dataString string
return void

Initialized() public method

public Initialized ( ) : void
return void

Load() public method

public Load ( ) : void
return void

ProcessConfigEvent() public method

public ProcessConfigEvent ( string eventId, string data ) : void
eventId string
data string
return void

Restart() public method

public Restart ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Property Details

att public_oe property

public List att
return List

dataPath public_oe property

public string dataPath
return string

dataPathStandalone public_oe property

public string dataPathStandalone
return string

initialized public_oe property

public bool initialized
return bool

label public_oe property

public string label
return string

name public_oe property

public string name
return string