C# Class AquaSphere.EventSettings

Inheritance: UnityEngine.MonoBehaviour
Show file Open project: fi-content2-games-platform/FIcontent.Gaming.Enabler.phenomobilecharactermanager

Public Properties

Property Type Description
att List
dataPath string
dataPathStandalone string
initialized bool
label string
name string

Public Methods

Method Description
Initialize ( string dataString ) : void
Initialized ( ) : void
Load ( ) : void
ProcessConfigEvent ( string eventId, string data ) : void
Restart ( ) : void
Start ( ) : void

Method Details

Initialize() public method

public Initialize ( string dataString ) : void
dataString string
return void

Initialized() public method

public Initialized ( ) : void
return void

Load() public method

public Load ( ) : void
return void

ProcessConfigEvent() public method

public ProcessConfigEvent ( string eventId, string data ) : void
eventId string
data string
return void

Restart() public method

public Restart ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Property Details

att public property

public List att
return List

dataPath public property

public string dataPath
return string

dataPathStandalone public property

public string dataPathStandalone
return string

initialized public property

public bool initialized
return bool

label public property

public string label
return string

name public property

public string name
return string