Method | Description | |
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NotifyRefresh ( RefreshType type ) : void | ||
RefreshCurrentObject ( ) : void |
Refreshes the form to display data for the currently selected RPG.Troop.
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TroopMainForm ( ) : System |
Default constructor
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Method | Description | |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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Method | Description | |
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ButtonAddEnemyClick ( object sender, EventArgs e ) : void | ||
ButtonAlignEnemiesClick ( object sender, EventArgs e ) : void | ||
ButtonAppearHalfwayCheckedChanged ( object sender, EventArgs e ) : void | ||
ButtonAutonameClick ( object sender, EventArgs e ) : void | ||
ButtonBattleTestClick ( object sender, EventArgs e ) : void | ||
ButtonBattlebackClick ( object sender, EventArgs e ) : void | ||
ButtonClearClick ( object sender, EventArgs e ) : void | ||
ButtonFullClick ( object sender, EventArgs e ) : void | ||
ButtonImmortalCheckedChanged ( object sender, EventArgs e ) : void | ||
ButtonRemoveEnemyClick ( object sender, EventArgs e ) : void | ||
ContextMenuStripMemberOpening ( object sender, CancelEventArgs e ) : void | ||
DataObjectListOnListBoxIndexChanged ( object sender, EventArgs e ) : void | ||
FormKeyDown ( object sender, KeyEventArgs e ) : void | ||
InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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ListBoxEnemiesMouseDown ( object sender, MouseEventArgs e ) : void | ||
ListBoxEnemiesSelectedIndexChanged ( object sender, EventArgs e ) : void | ||
RefreshEnemies ( ) : void | ||
RefreshEvents ( ) : void | ||
TextBoxNameTextChanged ( object sender, EventArgs e ) : void | ||
TroopMainFormLoad ( object sender, EventArgs e ) : void | ||
XnaPanelDragDrop ( object sender, DragEventArgs e ) : void | ||
XnaPanelDragEnter ( object sender, DragEventArgs e ) : void | ||
XnaPanelOnSelectionChanged ( object sender, EventArgs e ) : void | ||
XnaPanelOnTroopChanged ( object sender, EventArgs e ) : void | ||
dataObjectList_OnButtonMaxClick ( object sender, EventArgs e ) : void |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
return | void |
public NotifyRefresh ( RefreshType type ) : void | ||
type | RefreshType | |
return | void |