C# Class ARCed.Database.Troops.TroopMainForm

Show file Open project: borisblizzard/arcreator

Public Methods

Method Description
NotifyRefresh ( RefreshType type ) : void
RefreshCurrentObject ( ) : void

Refreshes the form to display data for the currently selected RPG.Troop.

TroopMainForm ( ) : System

Default constructor

Protected Methods

Method Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

Private Methods

Method Description
ButtonAddEnemyClick ( object sender, EventArgs e ) : void
ButtonAlignEnemiesClick ( object sender, EventArgs e ) : void
ButtonAppearHalfwayCheckedChanged ( object sender, EventArgs e ) : void
ButtonAutonameClick ( object sender, EventArgs e ) : void
ButtonBattleTestClick ( object sender, EventArgs e ) : void
ButtonBattlebackClick ( object sender, EventArgs e ) : void
ButtonClearClick ( object sender, EventArgs e ) : void
ButtonFullClick ( object sender, EventArgs e ) : void
ButtonImmortalCheckedChanged ( object sender, EventArgs e ) : void
ButtonRemoveEnemyClick ( object sender, EventArgs e ) : void
ContextMenuStripMemberOpening ( object sender, CancelEventArgs e ) : void
DataObjectListOnListBoxIndexChanged ( object sender, EventArgs e ) : void
FormKeyDown ( object sender, KeyEventArgs e ) : void
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

ListBoxEnemiesMouseDown ( object sender, MouseEventArgs e ) : void
ListBoxEnemiesSelectedIndexChanged ( object sender, EventArgs e ) : void
RefreshEnemies ( ) : void
RefreshEvents ( ) : void
TextBoxNameTextChanged ( object sender, EventArgs e ) : void
TroopMainFormLoad ( object sender, EventArgs e ) : void
XnaPanelDragDrop ( object sender, DragEventArgs e ) : void
XnaPanelDragEnter ( object sender, DragEventArgs e ) : void
XnaPanelOnSelectionChanged ( object sender, EventArgs e ) : void
XnaPanelOnTroopChanged ( object sender, EventArgs e ) : void
dataObjectList_OnButtonMaxClick ( object sender, EventArgs e ) : void

Method Details

Dispose() protected method

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
return void

NotifyRefresh() public method

public NotifyRefresh ( RefreshType type ) : void
type RefreshType
return void

RefreshCurrentObject() public method

Refreshes the form to display data for the currently selected RPG.Troop.
public RefreshCurrentObject ( ) : void
return void

TroopMainForm() public method

Default constructor
public TroopMainForm ( ) : System
return System