C# Class TuckerController, UrsaMajor

Inheritance: MonoBehaviour
ファイルを表示 Open project: BJarv/UrsaMajor

Public Properties

Property Type Description
addSpeedX float
addSpeedY float
bark1 UnityEngine.AudioClip
bark2 UnityEngine.AudioClip
bark3 UnityEngine.AudioClip
bark4 UnityEngine.AudioClip
maxSpeedX float
maxSpeedY float
searchFreq float
target GameObject
wallCheckLength float
wallMask LayerMask
withinVertDist float

Public Methods

Method Description
FixedUpdate ( ) : void
Flip ( float moveH ) : void
OnCollisionEnter2D ( Collision2D col ) : void
OnDrawGizmos ( ) : void
Start ( ) : void
Update ( ) : void
bark ( ) : void
changeTarget ( GameObject t ) : void
follow ( ) : void
isGrounded ( ) : bool
updatePathOnce ( ) : void

Private Methods

Method Description
attackOffCD ( ) : IEnumerator
barkOffCD ( ) : IEnumerator
nearWall ( ) : bool
nodeBetweenTarget ( Vector2 node ) : bool
notWithin ( ) : bool
updatePath ( ) : IEnumerator

Method Details

FixedUpdate() public method

public FixedUpdate ( ) : void
return void

Flip() public method

public Flip ( float moveH ) : void
moveH float
return void

OnCollisionEnter2D() public method

public OnCollisionEnter2D ( Collision2D col ) : void
col Collision2D
return void

OnDrawGizmos() public method

public OnDrawGizmos ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

bark() public method

public bark ( ) : void
return void

changeTarget() public method

public changeTarget ( GameObject t ) : void
t GameObject
return void

follow() public method

public follow ( ) : void
return void

isGrounded() public method

public isGrounded ( ) : bool
return bool

updatePathOnce() public method

public updatePathOnce ( ) : void
return void

Property Details

addSpeedX public_oe property

public float addSpeedX
return float

addSpeedY public_oe property

public float addSpeedY
return float

bark1 public_oe property

public AudioClip,UnityEngine bark1
return UnityEngine.AudioClip

bark2 public_oe property

public AudioClip,UnityEngine bark2
return UnityEngine.AudioClip

bark3 public_oe property

public AudioClip,UnityEngine bark3
return UnityEngine.AudioClip

bark4 public_oe property

public AudioClip,UnityEngine bark4
return UnityEngine.AudioClip

maxSpeedX public_oe property

public float maxSpeedX
return float

maxSpeedY public_oe property

public float maxSpeedY
return float

searchFreq public_oe property

public float searchFreq
return float

target public_oe property

public GameObject target
return GameObject

wallCheckLength public_oe property

public float wallCheckLength
return float

wallMask public_oe property

public LayerMask wallMask
return LayerMask

withinVertDist public_oe property

public float withinVertDist
return float