C# Class TestEngine, client-bench

Inheritance: MonoBehaviour
ファイルを表示 Open project: juiceboxgames/client-bench Class Usage Examples

Public Properties

Property Type Description
duration int
numSprites int
shouldAnimate bool
tilePrefab GameObject
workload int

Protected Properties

Property Type Description
running float
tiles ArrayList

Public Methods

Method Description
Start ( ) : void
Update ( ) : void
cleanup ( ) : void
doInit ( ) : void

Method Details

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

cleanup() public method

public cleanup ( ) : void
return void

doInit() public method

public doInit ( ) : void
return void

Property Details

duration public_oe property

public int duration
return int

numSprites public_oe property

public int numSprites
return int

running protected_oe property

protected float running
return float

shouldAnimate public_oe property

public bool shouldAnimate
return bool

tilePrefab public_oe property

public GameObject tilePrefab
return GameObject

tiles protected_oe property

protected ArrayList tiles
return ArrayList

workload public_oe property

public int workload
return int