C# Class TerrainData, Procedural-Landmass-Generation

Inheritance: MonoBehaviour
ファイルを表示 Open project: SebLague/Procedural-Landmass-Generation Class Usage Examples

Public Properties

Property Type Description
meshHeightCurve UnityEngine.AnimationCurve
meshHeightMultiplier float
uniformScale float
useFalloff bool
useFlatShading bool

Property Details

meshHeightCurve public_oe property

public AnimationCurve,UnityEngine meshHeightCurve
return UnityEngine.AnimationCurve

meshHeightMultiplier public_oe property

public float meshHeightMultiplier
return float

uniformScale public_oe property

public float uniformScale
return float

useFalloff public_oe property

public bool useFalloff
return bool

useFlatShading public_oe property

public bool useFlatShading
return bool