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TerrainData
C# Class TerrainData, Procedural-Landmass-Generation
Inheritance:
MonoBehaviour
Datei anzeigen
Open project: SebLague/Procedural-Landmass-Generation
Class Usage Examples
Public Properties
Property
Type
Description
meshHeightCurve
UnityEngine.AnimationCurve
meshHeightMultiplier
float
uniformScale
float
useFalloff
bool
useFlatShading
bool
Property Details
meshHeightCurve
public_oe property
public
AnimationCurve,UnityEngine
meshHeightCurve
return
UnityEngine.AnimationCurve
meshHeightMultiplier
public_oe property
public
float
meshHeightMultiplier
return
float
uniformScale
public_oe property
public
float
uniformScale
return
float
useFalloff
public_oe property
public
bool
useFalloff
return
bool
useFlatShading
public_oe property
public
bool
useFlatShading
return
bool