C# Class System_DelegateWrap, UnityHello

ファイルを表示 Open project: woshihuo12/UnityHello Class Usage Examples

Public Methods

Method Description
Register ( LuaState L ) : void

Private Methods

Method Description
Clone ( IntPtr L ) : int
Combine ( IntPtr L ) : int
CreateDelegate ( IntPtr L ) : int
Destroy ( IntPtr L ) : int
DynamicInvoke ( IntPtr L ) : int
Equals ( IntPtr L ) : int
GetHashCode ( IntPtr L ) : int
GetInvocationList ( IntPtr L ) : int
GetObjectData ( IntPtr L ) : int
Lua_ToString ( IntPtr L ) : int
Remove ( IntPtr L ) : int
RemoveAll ( IntPtr L ) : int
get_Method ( IntPtr L ) : int
get_Target ( IntPtr L ) : int
op_Addition ( IntPtr L ) : int
op_Equality ( IntPtr L ) : int
op_Subtraction ( IntPtr L ) : int

Method Details

Register() public static method

public static Register ( LuaState L ) : void
L LuaState
return void