C# Class Statics, TimeLapsus

Class that holds references to common game parts as a singleton.
Inheritance: MonoBehaviour
ファイルを表示 Open project: halbich/TimeLapsus Class Usage Examples

Public Properties

Property Type Description
ActorMappings EnumActorID>.Dictionary
AllInventoryItems InventoryItem>.Dictionary
Inventory List
SelectedAudioLanguage string
TimelineChanged bool

Public Methods

Method Description
GetFromName ( string name ) : EnumLevel
GetName ( this level ) : string

Private Methods

Method Description
ClearAllData ( ) : void

Method Details

GetFromName() public static method

public static GetFromName ( string name ) : EnumLevel
name string
return EnumLevel

GetName() public static method

public static GetName ( this level ) : string
level this
return string

Property Details

ActorMappings public_oe static_oe property

public static Dictionary ActorMappings
return EnumActorID>.Dictionary

AllInventoryItems public_oe static_oe property

public static Dictionary AllInventoryItems
return InventoryItem>.Dictionary

Inventory public_oe static_oe property

public static List Inventory
return List

SelectedAudioLanguage public_oe static_oe property

public static string SelectedAudioLanguage
return string

TimelineChanged public_oe static_oe property

public static bool TimelineChanged
return bool