C# Class Sound_Manager, GamePlanningFor2015Contest

Inheritance: MonoBehaviour
ファイルを表示 Open project: kwbt-mrokj/GamePlanningFor2015Contest Class Usage Examples

Public Properties

Property Type Description
cancel UnityEngine.AudioClip
decision UnityEngine.AudioClip
decision_roud UnityEngine.AudioClip

Public Methods

Method Description
Cancel ( ) : void
Decision ( ) : void
Decision_roud ( ) : void
Start ( ) : void
Update ( ) : void

Method Details

Cancel() public method

public Cancel ( ) : void
return void

Decision() public method

public Decision ( ) : void
return void

Decision_roud() public method

public Decision_roud ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

cancel public_oe property

public AudioClip,UnityEngine cancel
return UnityEngine.AudioClip

decision public_oe property

public AudioClip,UnityEngine decision
return UnityEngine.AudioClip

decision_roud public_oe property

public AudioClip,UnityEngine decision_roud
return UnityEngine.AudioClip