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Sound_Manager
C# Class Sound_Manager, GamePlanningFor2015Contest
Inheritance:
MonoBehaviour
Mostrar archivo
Open project: kwbt-mrokj/GamePlanningFor2015Contest
Class Usage Examples
Public Properties
Property
Type
Description
cancel
UnityEngine.AudioClip
decision
UnityEngine.AudioClip
decision_roud
UnityEngine.AudioClip
Public Methods
Method
Description
Cancel
( ) :
void
Decision
( ) :
void
Decision_roud
( ) :
void
Start
( ) :
void
Update
( ) :
void
Method Details
Cancel()
public
method
public
Cancel
( ) :
void
return
void
Decision()
public
method
public
Decision
( ) :
void
return
void
Decision_roud()
public
method
public
Decision_roud
( ) :
void
return
void
Start()
public
method
public
Start
( ) :
void
return
void
Update()
public
method
public
Update
( ) :
void
return
void
Property Details
cancel
public_oe property
public
AudioClip,UnityEngine
cancel
return
UnityEngine.AudioClip
decision
public_oe property
public
AudioClip,UnityEngine
decision
return
UnityEngine.AudioClip
decision_roud
public_oe property
public
AudioClip,UnityEngine
decision_roud
return
UnityEngine.AudioClip