C# Class Reaktor, fuze-vj-kit

Inheritance: MonoBehaviour
ファイルを表示 Open project: unity3d-jp/fuze-vj-kit Class Usage Examples

Public Properties

Property Type Description
audiojack AudioJack,
bandIndex int
dynamicRange float
falldown float
headroom float
lowerBound float
powerFactor float
sensibility float
showOptions bool

Public Methods

Method Description
Calcurate ( float input ) : float
SearchAvailableFrom ( GameObject go ) : Reaktor,
Start ( ) : void
Update ( ) : void

Method Details

Calcurate() public method

public Calcurate ( float input ) : float
input float
return float

SearchAvailableFrom() public static method

public static SearchAvailableFrom ( GameObject go ) : Reaktor,
go GameObject
return Reaktor,

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

audiojack public_oe property

public AudioJack, audiojack
return AudioJack,

bandIndex public_oe property

public int bandIndex
return int

dynamicRange public_oe property

public float dynamicRange
return float

falldown public_oe property

public float falldown
return float

headroom public_oe property

public float headroom
return float

lowerBound public_oe property

public float lowerBound
return float

powerFactor public_oe property

public float powerFactor
return float

sensibility public_oe property

public float sensibility
return float

showOptions public_oe property

public bool showOptions
return bool