C# Class ProcBase, UnityDemo

Base class for procedural meshes. Contains generic initialisation code and shared methods such as BuildQuad() and BuildRing()
Inheritance: MonoBehaviour
ファイルを表示 Open project: rouchen/UnityDemo Class Usage Examples

Public Properties

Property Type Description
name string

Public Methods

Method Description
Initialize ( ) : bool

OnGUI ( ) : void

Debug 用.

ProcBase ( MonoBehaviour mono, string procName ) : System
ProcEnd ( ) : void

換場景時,也會執行,所以不能在ProcEnd函式中作換場景的操作,不然場景會load兩次。

ProcFixUpdate ( ) : void

ProcInput ( ) : void

ProcLateUpdate ( ) : void

ProcStart ( ) : void

ProcUpdate ( ) : void

Release ( ) : bool

Method Details

Initialize() public method

public Initialize ( ) : bool
return bool

OnGUI() public method

Debug 用.
public OnGUI ( ) : void
return void

ProcBase() public method

public ProcBase ( MonoBehaviour mono, string procName ) : System
mono MonoBehaviour
procName string
return System

ProcEnd() public method

換場景時,也會執行,所以不能在ProcEnd函式中作換場景的操作,不然場景會load兩次。
public ProcEnd ( ) : void
return void

ProcFixUpdate() public method

public ProcFixUpdate ( ) : void
return void

ProcInput() public method

public ProcInput ( ) : void
return void

ProcLateUpdate() public method

public ProcLateUpdate ( ) : void
return void

ProcStart() public method

public ProcStart ( ) : void
return void

ProcUpdate() public method

public ProcUpdate ( ) : void
return void

Release() public method

public Release ( ) : bool
return bool

Property Details

name public_oe property

public string name
return string