C# Class PerformActionState, MagesOfBlight

This state handles any actions that are being performed PLANS: add in interactions a la Paper Mario (maybe through other states / substates)
Inheritance: BaseCombatState
ファイルを表示 Open project: DomCristaldi/MagesOfBlight Class Usage Examples

Public Methods

Method Description
EndState ( ) : void
InitState ( ) : void
PerformActionState ( BattleManager, thisCombatPhase, bool canUndo = false, bool canHoverGrid = false ) : System.Collections
UpdateState ( ) : void

Private Methods

Method Description
CheckForBlock ( ) : void

Method Details

EndState() public method

public EndState ( ) : void
return void

InitState() public method

public InitState ( ) : void
return void

PerformActionState() public method

public PerformActionState ( BattleManager, thisCombatPhase, bool canUndo = false, bool canHoverGrid = false ) : System.Collections
thisCombatPhase BattleManager,
canUndo bool
canHoverGrid bool
return System.Collections

UpdateState() public method

public UpdateState ( ) : void
return void