C# Class PerformActionState, MagesOfBlight

This state handles any actions that are being performed PLANS: add in interactions a la Paper Mario (maybe through other states / substates)
Inheritance: BaseCombatState
Afficher le fichier Open project: DomCristaldi/MagesOfBlight Class Usage Examples

Méthodes publiques

Méthode Description
EndState ( ) : void
InitState ( ) : void
PerformActionState ( BattleManager, thisCombatPhase, bool canUndo = false, bool canHoverGrid = false ) : System.Collections
UpdateState ( ) : void

Private Methods

Méthode Description
CheckForBlock ( ) : void

Method Details

EndState() public méthode

public EndState ( ) : void
Résultat void

InitState() public méthode

public InitState ( ) : void
Résultat void

PerformActionState() public méthode

public PerformActionState ( BattleManager, thisCombatPhase, bool canUndo = false, bool canHoverGrid = false ) : System.Collections
thisCombatPhase BattleManager,
canUndo bool
canHoverGrid bool
Résultat System.Collections

UpdateState() public méthode

public UpdateState ( ) : void
Résultat void