Property | Type | Description | |
---|---|---|---|
MainCam | GameObject | ||
hostList | HostData[] | ||
startGame | bool |
Method | Description | |
---|---|---|
Awake ( ) : void | ||
JoinServer ( |
||
OnConnectedToServer ( ) : void | ||
OnDestroy ( ) : void | ||
OnMasterServerEvent ( MasterServerEvent msEvent ) : void | ||
OnPlayerConnected ( NetworkPlayer player ) : void | ||
OnServerInitialized ( ) : void | ||
RefreshHostList ( ) : void | ||
Start ( ) : void | ||
StartServer ( ) : void | ||
Update ( ) : void | ||
setLevel ( string temp ) : void | ||
setPlayer ( string temp ) : void |
Method | Description | |
---|---|---|
ReceiveInfoFromServer ( string someInfo ) : void |
public JoinServer ( |
||
hostData | ||
return | void |
public OnMasterServerEvent ( MasterServerEvent msEvent ) : void | ||
msEvent | MasterServerEvent | |
return | void |
public OnPlayerConnected ( NetworkPlayer player ) : void | ||
player | NetworkPlayer | |
return | void |