C# Class LineOfSight, Multiplier

Inheritance: MonoBehaviour
ファイルを表示 Open project: tommai78101/Multiplier Class Usage Examples

Public Properties

Property Type Description
enemiesInRange List
exitedEnemies List
exitedList List
otherEnemies List
parent GameUnit,
radius float
removeList List
sphereColliderRigidBody UnityEngine.Rigidbody

Public Methods

Method Description
FixedUpdate ( ) : void
OnTriggerEnter ( Collider other ) : void
OnTriggerExit ( Collider other ) : void
Recheck ( ) : bool
Start ( ) : void

Method Details

FixedUpdate() public method

public FixedUpdate ( ) : void
return void

OnTriggerEnter() public method

public OnTriggerEnter ( Collider other ) : void
other Collider
return void

OnTriggerExit() public method

public OnTriggerExit ( Collider other ) : void
other Collider
return void

Recheck() public method

public Recheck ( ) : bool
return bool

Start() public method

public Start ( ) : void
return void

Property Details

enemiesInRange public_oe property

public List enemiesInRange
return List

exitedEnemies public_oe property

public List exitedEnemies
return List

exitedList public_oe property

public List exitedList
return List

otherEnemies public_oe property

public List otherEnemies
return List

parent public_oe property

public GameUnit, parent
return GameUnit,

radius public_oe property

public float radius
return float

removeList public_oe property

public List removeList
return List

sphereColliderRigidBody public_oe property

public Rigidbody,UnityEngine sphereColliderRigidBody
return UnityEngine.Rigidbody