C# Class HMeshMath, UnityUtils

ファイルを表示 Open project: mortennobel/UnityUtils Class Usage Examples

Public Methods

Method Description
InCircle ( Vector3 p1, Vector3 p2, Vector3 p3, Vector3 p4 ) : bool
LeftOf ( Vector3 p1, Vector3 p2, Vector3 p3 ) : bool
RightOf ( Vector3 p1, Vector3 p2, Vector3 p3 ) : bool

Method Details

InCircle() public static method

public static InCircle ( Vector3 p1, Vector3 p2, Vector3 p3, Vector3 p4 ) : bool
p1 Vector3
p2 Vector3
p3 Vector3
p4 Vector3
return bool

LeftOf() public static method

public static LeftOf ( Vector3 p1, Vector3 p2, Vector3 p3 ) : bool
p1 Vector3
p2 Vector3
p3 Vector3
return bool

RightOf() public static method

public static RightOf ( Vector3 p1, Vector3 p2, Vector3 p3 ) : bool
p1 Vector3
p2 Vector3
p3 Vector3
return bool