C# Class HMeshMath, UnityUtils

Afficher le fichier Open project: mortennobel/UnityUtils Class Usage Examples

Méthodes publiques

Méthode Description
InCircle ( Vector3 p1, Vector3 p2, Vector3 p3, Vector3 p4 ) : bool
LeftOf ( Vector3 p1, Vector3 p2, Vector3 p3 ) : bool
RightOf ( Vector3 p1, Vector3 p2, Vector3 p3 ) : bool

Method Details

InCircle() public static méthode

public static InCircle ( Vector3 p1, Vector3 p2, Vector3 p3, Vector3 p4 ) : bool
p1 Vector3
p2 Vector3
p3 Vector3
p4 Vector3
Résultat bool

LeftOf() public static méthode

public static LeftOf ( Vector3 p1, Vector3 p2, Vector3 p3 ) : bool
p1 Vector3
p2 Vector3
p3 Vector3
Résultat bool

RightOf() public static méthode

public static RightOf ( Vector3 p1, Vector3 p2, Vector3 p3 ) : bool
p1 Vector3
p2 Vector3
p3 Vector3
Résultat bool