Méthode | Description | |
---|---|---|
InCircle ( Vector3 p1, Vector3 p2, Vector3 p3, Vector3 p4 ) : bool | ||
LeftOf ( Vector3 p1, Vector3 p2, Vector3 p3 ) : bool | ||
RightOf ( Vector3 p1, Vector3 p2, Vector3 p3 ) : bool |
public static InCircle ( Vector3 p1, Vector3 p2, Vector3 p3, Vector3 p4 ) : bool | ||
p1 | Vector3 | |
p2 | Vector3 | |
p3 | Vector3 | |
p4 | Vector3 | |
Résultat | bool |
public static LeftOf ( Vector3 p1, Vector3 p2, Vector3 p3 ) : bool | ||
p1 | Vector3 | |
p2 | Vector3 | |
p3 | Vector3 | |
Résultat | bool |
public static RightOf ( Vector3 p1, Vector3 p2, Vector3 p3 ) : bool | ||
p1 | Vector3 | |
p2 | Vector3 | |
p3 | Vector3 | |
Résultat | bool |