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DestroyWhenFinish
C# Class DestroyWhenFinish, ExorcistForHire
Inheritance:
UnityEngine.StateMachineBehaviour
ファイルを表示
Open project: JordanStone/ExorcistForHire
Public Methods
Method
Description
OnStateExit
(
Animator
animator
,
AnimatorStateInfo
stateInfo
,
int
layerIndex
) :
void
Method Details
OnStateExit()
public
method
public
OnStateExit
(
Animator
animator
,
AnimatorStateInfo
stateInfo
,
int
layerIndex
) :
void
animator
Animator
stateInfo
UnityEngine.AnimatorStateInfo
layerIndex
int
return
void