C# Class DestroyWhenFinish, ExorcistForHire

Inheritance: UnityEngine.StateMachineBehaviour
Afficher le fichier Open project: JordanStone/ExorcistForHire

Méthodes publiques

Méthode Description
OnStateExit ( Animator animator, AnimatorStateInfo stateInfo, int layerIndex ) : void

Method Details

OnStateExit() public méthode

public OnStateExit ( Animator animator, AnimatorStateInfo stateInfo, int layerIndex ) : void
animator Animator
stateInfo UnityEngine.AnimatorStateInfo
layerIndex int
Résultat void