C# Class DestroyWhenFinish, ExorcistForHire

Inheritance: UnityEngine.StateMachineBehaviour
Mostra file Open project: JordanStone/ExorcistForHire

Public Methods

Method Description
OnStateExit ( Animator animator, AnimatorStateInfo stateInfo, int layerIndex ) : void

Method Details

OnStateExit() public method

public OnStateExit ( Animator animator, AnimatorStateInfo stateInfo, int layerIndex ) : void
animator Animator
stateInfo UnityEngine.AnimatorStateInfo
layerIndex int
return void