C# Class DesertHandler, UrsaMajor

Inheritance: MonoBehaviour
ファイルを表示 Open project: BJarv/UrsaMajor

Public Properties

Property Type Description
buffer float
tile GameObject
yPos float
zPos float

Public Methods

Method Description
FixedUpdate ( ) : void
Start ( ) : void
Update ( ) : void
addTransition ( GameObject bg ) : void
changeTile ( GameObject bg ) : void
makeNewTile ( float tileSize, GameObject tile, Queue tileQ ) : void

Method Details

FixedUpdate() public method

public FixedUpdate ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

addTransition() public method

public addTransition ( GameObject bg ) : void
bg GameObject
return void

changeTile() public method

public changeTile ( GameObject bg ) : void
bg GameObject
return void

makeNewTile() public method

public makeNewTile ( float tileSize, GameObject tile, Queue tileQ ) : void
tileSize float
tile GameObject
tileQ Queue
return void

Property Details

buffer public_oe property

public float buffer
return float

tile public_oe property

public GameObject tile
return GameObject

yPos public_oe property

public float yPos
return float

zPos public_oe property

public float zPos
return float