Property | Type | Description | |
---|---|---|---|
buffer | float | ||
tile | GameObject | ||
yPos | float | ||
zPos | float |
Method | Description | |
---|---|---|
FixedUpdate ( ) : void | ||
Start ( ) : void | ||
Update ( ) : void | ||
addTransition ( GameObject bg ) : void | ||
changeTile ( GameObject bg ) : void | ||
makeNewTile ( float tileSize, GameObject tile, Queue |
public addTransition ( GameObject bg ) : void | ||
bg | GameObject | |
return | void |
public makeNewTile ( float tileSize, GameObject tile, Queue |
||
tileSize | float | |
tile | GameObject | |
tileQ | Queue |
|
return | void |