C# Class DesertHandler, UrsaMajor

Inheritance: MonoBehaviour
Show file Open project: BJarv/UrsaMajor

Public Properties

Property Type Description
buffer float
tile GameObject
yPos float
zPos float

Public Methods

Method Description
FixedUpdate ( ) : void
Start ( ) : void
Update ( ) : void
addTransition ( GameObject bg ) : void
changeTile ( GameObject bg ) : void
makeNewTile ( float tileSize, GameObject tile, Queue tileQ ) : void

Method Details

FixedUpdate() public method

public FixedUpdate ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

addTransition() public method

public addTransition ( GameObject bg ) : void
bg GameObject
return void

changeTile() public method

public changeTile ( GameObject bg ) : void
bg GameObject
return void

makeNewTile() public method

public makeNewTile ( float tileSize, GameObject tile, Queue tileQ ) : void
tileSize float
tile GameObject
tileQ Queue
return void

Property Details

buffer public property

public float buffer
return float

tile public property

public GameObject tile
return GameObject

yPos public property

public float yPos
return float

zPos public property

public float zPos
return float