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ClassChangeDuringUpdate
C# Class ClassChangeDuringUpdate, Unity3d-Finite-State-Machine
Inheritance:
MonoBehaviour
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Open project: thefuntastic/Unity3d-Finite-State-Machine
Public Properties
Property
Type
Description
fsm
StateMachine
oneDuration
float
oneEnter
int
twoEnter
int
Public Methods
Method
Description
Awake
( ) :
void
One_Enter
( ) :
void
One_Update
( ) :
void
Private Methods
Method
Description
Two_Enter
( ) :
IEnumerator
Method Details
Awake()
public
method
public
Awake
( ) :
void
return
void
One_Enter()
public
method
public
One_Enter
( ) :
void
return
void
One_Update()
public
method
public
One_Update
( ) :
void
return
void
Property Details
fsm
public_oe property
public
StateMachine
fsm
return
StateMachine
oneDuration
public_oe property
public
float
oneDuration
return
float
oneEnter
public_oe property
public
int
oneEnter
return
int
twoEnter
public_oe property
public
int
twoEnter
return
int