C# Class BaseTab, RPGQuest

Inheritance: EditorTab
ファイルを表示 Open project: hughrogers/RPGQuest Class Usage Examples

Protected Properties

Property Type Description
pw ProjectWindow
tmpIcon UnityEngine.Texture2D

Public Methods

Method Description
AddID ( string text ) : void
AddItemList ( BaseData, data ) : void
AddItemList ( BaseLangData data ) : void
AddItemListFilter ( BaseLangData data, string title, string filterList ) : void
AddItemListFilter ( BaseLangData data, string title, string filterList, string title2, string filterList2 ) : void
AddMultiLang ( string text, BaseLangData data ) : void
AddMultiLangIcon ( string text, BaseLangData data ) : void
BaseTab ( ProjectWindow pw ) : UnityEditor
CheckSelection ( BaseData, data ) : void
CheckSelection ( BaseLangData data ) : void
EndTab ( ) : void
Reload ( ) : void
ShowCopyButton ( BaseData, data ) : bool
ShowCopyButton ( BaseLangData data ) : bool
ShowRemButton ( string text, BaseData, data ) : bool
ShowRemButton ( string text, BaseLangData data ) : bool

Method Details

AddID() public method

public AddID ( string text ) : void
text string
return void

AddItemList() public method

public AddItemList ( BaseData, data ) : void
data BaseData,
return void

AddItemList() public method

public AddItemList ( BaseLangData data ) : void
data BaseLangData
return void

AddItemListFilter() public method

public AddItemListFilter ( BaseLangData data, string title, string filterList ) : void
data BaseLangData
title string
filterList string
return void

AddItemListFilter() public method

public AddItemListFilter ( BaseLangData data, string title, string filterList, string title2, string filterList2 ) : void
data BaseLangData
title string
filterList string
title2 string
filterList2 string
return void

AddMultiLang() public method

public AddMultiLang ( string text, BaseLangData data ) : void
text string
data BaseLangData
return void

AddMultiLangIcon() public method

public AddMultiLangIcon ( string text, BaseLangData data ) : void
text string
data BaseLangData
return void

BaseTab() public method

public BaseTab ( ProjectWindow pw ) : UnityEditor
pw ProjectWindow
return UnityEditor

CheckSelection() public method

public CheckSelection ( BaseData, data ) : void
data BaseData,
return void

CheckSelection() public method

public CheckSelection ( BaseLangData data ) : void
data BaseLangData
return void

EndTab() public method

public EndTab ( ) : void
return void

Reload() public method

public Reload ( ) : void
return void

ShowCopyButton() public method

public ShowCopyButton ( BaseData, data ) : bool
data BaseData,
return bool

ShowCopyButton() public method

public ShowCopyButton ( BaseLangData data ) : bool
data BaseLangData
return bool

ShowRemButton() public method

public ShowRemButton ( string text, BaseData, data ) : bool
text string
data BaseData,
return bool

ShowRemButton() public method

public ShowRemButton ( string text, BaseLangData data ) : bool
text string
data BaseLangData
return bool

Property Details

pw protected_oe property

protected ProjectWindow pw
return ProjectWindow

tmpIcon protected_oe property

protected Texture2D,UnityEngine tmpIcon
return UnityEngine.Texture2D