C# Class AntidotePoisonPuzzle, Hellbound

Puzzle logic for the Antidote puzzle in the pestilence crypt By Aleksi Lindeman Modified by Arvid Backman
Inheritance: MonoBehaviour
ファイルを表示 Open project: Backman/Hellbound

Public Properties

Property Type Description
m_DeathText string

Public Methods

Method Description
Start ( ) : void
onDrinkAntidote ( GameObject antidote, bool tr ) : void
onDrinkPoison ( GameObject poison, bool tr ) : void
onQueuePoisonAnimation ( GameObject poison, bool tr ) : void
openDoor ( GameObject door, bool tr ) : void

Private Methods

Method Description
stopSickness ( ) : IEnumerator

Method Details

Start() public method

public Start ( ) : void
return void

onDrinkAntidote() public method

public onDrinkAntidote ( GameObject antidote, bool tr ) : void
antidote GameObject
tr bool
return void

onDrinkPoison() public method

public onDrinkPoison ( GameObject poison, bool tr ) : void
poison GameObject
tr bool
return void

onQueuePoisonAnimation() public method

public onQueuePoisonAnimation ( GameObject poison, bool tr ) : void
poison GameObject
tr bool
return void

openDoor() public method

public openDoor ( GameObject door, bool tr ) : void
door GameObject
tr bool
return void

Property Details

m_DeathText public_oe property

public string m_DeathText
return string