Property | Type | Description | |
---|---|---|---|
m_DeathText | string |
Method | Description | |
---|---|---|
Start ( ) : void | ||
onDrinkAntidote ( GameObject antidote, bool tr ) : void | ||
onDrinkPoison ( GameObject poison, bool tr ) : void | ||
onQueuePoisonAnimation ( GameObject poison, bool tr ) : void | ||
openDoor ( GameObject door, bool tr ) : void |
Method | Description | |
---|---|---|
stopSickness ( ) : IEnumerator |
public onDrinkAntidote ( GameObject antidote, bool tr ) : void | ||
antidote | GameObject | |
tr | bool | |
return | void |
public onDrinkPoison ( GameObject poison, bool tr ) : void | ||
poison | GameObject | |
tr | bool | |
return | void |
public onQueuePoisonAnimation ( GameObject poison, bool tr ) : void | ||
poison | GameObject | |
tr | bool | |
return | void |
public openDoor ( GameObject door, bool tr ) : void | ||
door | GameObject | |
tr | bool | |
return | void |