C# Class AkBank, GrapplingHookFighters

Inheritance: AkUnityEventHandler
ファイルを表示 Open project: PurdueSIGGD/GrapplingHookFighters Class Usage Examples

Public Properties

Property Type Description
bankName string
decodeBank bool
loadAsynchronous bool
saveDecodedBank bool
unloadTriggerList List
valueGuid byte[]

Public Methods

Method Description
HandleEvent ( GameObject in_gameObject ) : void
UnloadBank ( GameObject in_gameObject ) : void

Protected Methods

Method Description
Awake ( ) : void
OnDestroy ( ) : void
Start ( ) : void

Method Details

Awake() protected method

protected Awake ( ) : void
return void

HandleEvent() public method

public HandleEvent ( GameObject in_gameObject ) : void
in_gameObject GameObject
return void

OnDestroy() protected method

protected OnDestroy ( ) : void
return void

Start() protected method

protected Start ( ) : void
return void

UnloadBank() public method

public UnloadBank ( GameObject in_gameObject ) : void
in_gameObject GameObject
return void

Property Details

bankName public_oe property

public string bankName
return string

decodeBank public_oe property

public bool decodeBank
return bool

loadAsynchronous public_oe property

public bool loadAsynchronous
return bool

saveDecodedBank public_oe property

public bool saveDecodedBank
return bool

unloadTriggerList public_oe property

public List unloadTriggerList
return List

valueGuid public_oe property

public byte[] valueGuid
return byte[]