C# Class AkBank, GrapplingHookFighters

Inheritance: AkUnityEventHandler
Show file Open project: PurdueSIGGD/GrapplingHookFighters Class Usage Examples

Public Properties

Property Type Description
bankName string
decodeBank bool
loadAsynchronous bool
saveDecodedBank bool
unloadTriggerList List
valueGuid byte[]

Public Methods

Method Description
HandleEvent ( GameObject in_gameObject ) : void
UnloadBank ( GameObject in_gameObject ) : void

Protected Methods

Method Description
Awake ( ) : void
OnDestroy ( ) : void
Start ( ) : void

Method Details

Awake() protected method

protected Awake ( ) : void
return void

HandleEvent() public method

public HandleEvent ( GameObject in_gameObject ) : void
in_gameObject GameObject
return void

OnDestroy() protected method

protected OnDestroy ( ) : void
return void

Start() protected method

protected Start ( ) : void
return void

UnloadBank() public method

public UnloadBank ( GameObject in_gameObject ) : void
in_gameObject GameObject
return void

Property Details

bankName public property

public string bankName
return string

decodeBank public property

public bool decodeBank
return bool

loadAsynchronous public property

public bool loadAsynchronous
return bool

saveDecodedBank public property

public bool saveDecodedBank
return bool

unloadTriggerList public property

public List unloadTriggerList
return List

valueGuid public property

public byte[] valueGuid
return byte[]