C# Class AgentJ, PathfindingToolUnity

Inheritance: MonoBehaviour
ファイルを表示 Open project: benjaml/PathfindingToolUnity

Public Properties

Property Type Description
mySquad List
playerList List
possibleTargets List
target Transform

Public Methods

Method Description
Death ( ) : void
FindTarget ( ) : void
FireBullet ( ) : void
OnCollisionEnter ( Collision col ) : void
Start ( ) : void
Update ( ) : void
checkForFire ( ) : void
getTarget ( ) : void
listTargeTransform ( ) : void

Method Details

Death() public method

public Death ( ) : void
return void

FindTarget() public method

public FindTarget ( ) : void
return void

FireBullet() public method

public FireBullet ( ) : void
return void

OnCollisionEnter() public method

public OnCollisionEnter ( Collision col ) : void
col Collision
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

checkForFire() public method

public checkForFire ( ) : void
return void

getTarget() public method

public getTarget ( ) : void
return void

listTargeTransform() public method

public listTargeTransform ( ) : void
return void

Property Details

mySquad public_oe property

public List mySquad
return List

playerList public_oe property

public List playerList
return List

possibleTargets public_oe property

public List possibleTargets
return List

target public_oe property

public Transform target
return Transform