C# Class AgentJ, PathfindingToolUnity

Inheritance: MonoBehaviour
Show file Open project: benjaml/PathfindingToolUnity

Public Properties

Property Type Description
mySquad List
playerList List
possibleTargets List
target Transform

Public Methods

Method Description
Death ( ) : void
FindTarget ( ) : void
FireBullet ( ) : void
OnCollisionEnter ( Collision col ) : void
Start ( ) : void
Update ( ) : void
checkForFire ( ) : void
getTarget ( ) : void
listTargeTransform ( ) : void

Method Details

Death() public method

public Death ( ) : void
return void

FindTarget() public method

public FindTarget ( ) : void
return void

FireBullet() public method

public FireBullet ( ) : void
return void

OnCollisionEnter() public method

public OnCollisionEnter ( Collision col ) : void
col Collision
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

checkForFire() public method

public checkForFire ( ) : void
return void

getTarget() public method

public getTarget ( ) : void
return void

listTargeTransform() public method

public listTargeTransform ( ) : void
return void

Property Details

mySquad public property

public List mySquad
return List

playerList public property

public List playerList
return List

possibleTargets public property

public List possibleTargets
return List

target public property

public Transform target
return Transform