C# (CSharp) Microsoft.Protocols.TestTools.StackSdk.RemoteDesktop.Rdpegfx Namespace

Classes

Name Description
RDPGFX_CACHE_ENTRY_METADATA This structure specifies attributes of a bitmap cache entry stored on the client
RDPGFX_CACHE_IMPORT_OFFER The RDPGFX_FRAME_ACK message is sent from client to inform the server of bitmap data that is present in the client-side persistent bitmap cache.
RDPGFX_CACHE_IMPORT_REPLY The RDPGFX_CACHE_IMPORT_REPLY message is to indicate that persistent bitmap cache metadata advertised in the RDPGFX_CACHE_IMPORT_OFFER message has been transferred to the bitmap cache.
RDPGFX_CACHE_TO_SURFACE The RDPGFX_CACHE_TO_SURFACE message instruct the client to copy bitmap data from the bitmap cache to a destination surface.
RDPGFX_CAPSET This structure specifies the layout of capability set.
RDPGFX_CAPS_ADVERTISE This message is sent by the client to server to advertise supported capabilities.
RDPGFX_CAPS_CONFIRM The RDPGFX_CAPS_CONFIRM message is sent from the server to the client to confirm capabilities for the graphics DVC.
RDPGFX_COLOR32 This structure specifies a 32 bpp ARGB or XRGB color value
RDPGFX_CREATE_SURFACE The RDPGFX_CREATE_SURFACE message is sent from server to instruct client to create a surface.
RDPGFX_DELETE_ENCODING_CONTEXT The RDPGFX_DELETE_ENCODING_CONTEXT message is used to instruct the client to delete a compression context that was used by a collection of RDPGFX_WIRE_TO_SURFACE_PDU_2 messages to progressively transfer bitmap data.
RDPGFX_DELETE_SURFACE The RDPGFX_DELETE_SURFACE message is sent from server to instruct client to delete a surface.
RDPGFX_END_FRAME The RDPGFX_END_FRAME message is sent from server to specify the end of a logical frame.
RDPGFX_EVICT_CACHE_ENTRY The RDPGFX_EVICT_CACHE_ENTRY message instruct the client to delete an entry from the bitmap cache.
RDPGFX_FRAME_ACK The RDPGFX_FRAME_ACK message is sent from client to indicate to server that a logical frame is successfully decoded on client.
RDPGFX_HEADER This structure is meant to be a header on all other messages and MUST NOT be sent alone.
RDPGFX_MAPSURFACE_TO_OUTPUT The RDPGFX_MAPSURFACE_TO_OUTPUT message is to instruct client to map surface to a rectangle area of the graphics output buffer
RDPGFX_MAP_SURFACE_TO_WINDOW The RDPGFX_MAP_SURFACE_TO_WINDOW_PDU message is sent by the server to instruct the client to map a surface to a RAIL window ([MS-RDPERP] section 1.1) on the client.
RDPGFX_POINT16 This structure specifies a point relative to the virtual-desktop origin.
RDPGFX_RECT16 This structure specifies a rectangle relative to the virtual-desktop origin. Section 2.2.4.4 Note that the width and height of the MPEG-4 AVC/H.264 codec bitstream MUST be aligned to a multiple of 16
RDPGFX_RESET_GRAPHICS The RDPGFX_RESET_GRAPHICS message is sent from the server to reset size of virtual desktop on client.
RDPGFX_SOLIDFILL The RDPGFX_SOLIDFILL message is to instruct the client to fill a collection of rectangles on a destination surface with a solid color.
RDPGFX_START_FRAME The RDPGFX_START_FRAME message is sent from server to specify the start of a logical frame.
RDPGFX_SURFACE_TO_CACHE The RDPGFX_SURFACE_TO_CACHE message is to instruct client to copy bitmap data from a source surface to the bitmap cache
RDPGFX_SURFACE_TO_SURFACE The RDPGFX_SURFACE_TO_SURFACE message is to instruct client to copy bitmap from source surface to destination surface or same surface.
RDPGFX_WIRE_TO_SURFACE_PDU_1 The RDPGFX_WIRE_TO_SURFACE_PDU_1 message is to used to transfer encoded bitmap data from the server to a client-side destination surface. it support NSCodec, RemoteFX Codec, ClearCodec, and Planar Codec.
RDPGFX_WIRE_TO_SURFACE_PDU_2 The RDPGFX_WIRE_TO_SURFACE_PDU_2 message is used to transfer encoded bitmap data progressively from the server to a client-side destination surface. It support RFX progressive Codec only.
RFX_PROGRESSIVE_BlockManager The RFX_PROGRESSIVE_BlockManager is responsible for the construct blocks into byte array
RFX_PROGRESSIVE_TILE_UPGRADE The RFX_PROGRESSIVE_TILE_UPGRADE structure contains data required for an upgrade pass of a tile using progressive techniques.
RFX_Progressive_CONST The class define the const used in all RFX Progressive Data Blocks.
RFX_Progressive_CONTEXT The RFX_Progressive_CONTEXT block is used to provide information about compressed data.
RFX_Progressive_DataBlock The base pdu of all RFX Progressive Data Blocks.
RFX_Progressive_FRAME_BEGIN The RFX_Progressive_FRAME_BEGIN block is used to mark the begining of frames in codec payload.
RFX_Progressive_FRAME_END The RFX_Progressive_FRAME_END block is used to mark the end of frame in codec payload.
RFX_Progressive_REGION The RFX_Progressive_REGION block contains the compressed data for a set of tiles from the frame.
RFX_Progressive_SYNC The RFX_Progressive_SYNC block is used to transport codec version information
RFX_Progressive_TILE_FIRST The RFX_Progressive_TILE_FIRST block specifies the first-pass compression of a tile with progressive techniques.
RFX_Progressive_TILE_SIMPLE The RFX_Progressive_TILE_SIMPLE block specifies a tile that has been compressed without progressive techniques.
RdpegfxClientPdu The base pdu of all MS-RDPEGFX messages sent by the client.
RdpegfxPdu The base pdu of all MS-RDPEGFX messages.
RdpegfxServerPdu The base pdu of all MS-RDPEGFX messages sent by server.
RdpegfxUnkownPdu The unknown type.