Имя |
Описание |
RDPGFX_CACHE_ENTRY_METADATA |
This structure specifies attributes of a bitmap cache entry stored on the client |
RDPGFX_CACHE_IMPORT_OFFER |
The RDPGFX_FRAME_ACK message is sent from client to inform the server of bitmap data that is present in the client-side persistent bitmap cache. |
RDPGFX_CACHE_IMPORT_REPLY |
The RDPGFX_CACHE_IMPORT_REPLY message is to indicate that persistent bitmap cache metadata advertised in the RDPGFX_CACHE_IMPORT_OFFER message has been transferred to the bitmap cache. |
RDPGFX_CACHE_TO_SURFACE |
The RDPGFX_CACHE_TO_SURFACE message instruct the client to copy bitmap data from the bitmap cache to a destination surface. |
RDPGFX_CAPSET |
This structure specifies the layout of capability set. |
RDPGFX_CAPS_ADVERTISE |
This message is sent by the client to server to advertise supported capabilities. |
RDPGFX_CAPS_CONFIRM |
The RDPGFX_CAPS_CONFIRM message is sent from the server to the client to confirm capabilities for the graphics DVC. |
RDPGFX_COLOR32 |
This structure specifies a 32 bpp ARGB or XRGB color value |
RDPGFX_CREATE_SURFACE |
The RDPGFX_CREATE_SURFACE message is sent from server to instruct client to create a surface. |
RDPGFX_DELETE_ENCODING_CONTEXT |
The RDPGFX_DELETE_ENCODING_CONTEXT message is used to instruct the client to delete a compression context that was used by a collection of RDPGFX_WIRE_TO_SURFACE_PDU_2 messages to progressively transfer bitmap data. |
RDPGFX_DELETE_SURFACE |
The RDPGFX_DELETE_SURFACE message is sent from server to instruct client to delete a surface. |
RDPGFX_END_FRAME |
The RDPGFX_END_FRAME message is sent from server to specify the end of a logical frame. |
RDPGFX_EVICT_CACHE_ENTRY |
The RDPGFX_EVICT_CACHE_ENTRY message instruct the client to delete an entry from the bitmap cache. |
RDPGFX_FRAME_ACK |
The RDPGFX_FRAME_ACK message is sent from client to indicate to server that a logical frame is successfully decoded on client. |
RDPGFX_HEADER |
This structure is meant to be a header on all other messages and MUST NOT be sent alone. |
RDPGFX_MAPSURFACE_TO_OUTPUT |
The RDPGFX_MAPSURFACE_TO_OUTPUT message is to instruct client to map surface to a rectangle area of the graphics output buffer |
RDPGFX_MAP_SURFACE_TO_WINDOW |
The RDPGFX_MAP_SURFACE_TO_WINDOW_PDU message is sent by the server to instruct the client to map a surface to a RAIL window ([MS-RDPERP] section 1.1) on the client. |
RDPGFX_POINT16 |
This structure specifies a point relative to the virtual-desktop origin. |
RDPGFX_RECT16 |
This structure specifies a rectangle relative to the virtual-desktop origin. Section 2.2.4.4 Note that the width and height of the MPEG-4 AVC/H.264 codec bitstream MUST be aligned to a multiple of 16 |
RDPGFX_RESET_GRAPHICS |
The RDPGFX_RESET_GRAPHICS message is sent from the server to reset size of virtual desktop on client. |
RDPGFX_SOLIDFILL |
The RDPGFX_SOLIDFILL message is to instruct the client to fill a collection of rectangles on a destination surface with a solid color. |
RDPGFX_START_FRAME |
The RDPGFX_START_FRAME message is sent from server to specify the start of a logical frame. |
RDPGFX_SURFACE_TO_CACHE |
The RDPGFX_SURFACE_TO_CACHE message is to instruct client to copy bitmap data from a source surface to the bitmap cache |
RDPGFX_SURFACE_TO_SURFACE |
The RDPGFX_SURFACE_TO_SURFACE message is to instruct client to copy bitmap from source surface to destination surface or same surface. |
RDPGFX_WIRE_TO_SURFACE_PDU_1 |
The RDPGFX_WIRE_TO_SURFACE_PDU_1 message is to used to transfer encoded bitmap data from the server to a client-side destination surface. it support NSCodec, RemoteFX Codec, ClearCodec, and Planar Codec. |
RDPGFX_WIRE_TO_SURFACE_PDU_2 |
The RDPGFX_WIRE_TO_SURFACE_PDU_2 message is used to transfer encoded bitmap data progressively from the server to a client-side destination surface. It support RFX progressive Codec only. |
RFX_PROGRESSIVE_BlockManager |
The RFX_PROGRESSIVE_BlockManager is responsible for the construct blocks into byte array |
RFX_PROGRESSIVE_TILE_UPGRADE |
The RFX_PROGRESSIVE_TILE_UPGRADE structure contains data required for an upgrade pass of a tile using progressive techniques. |
RFX_Progressive_CONST |
The class define the const used in all RFX Progressive Data Blocks. |
RFX_Progressive_CONTEXT |
The RFX_Progressive_CONTEXT block is used to provide information about compressed data. |
RFX_Progressive_DataBlock |
The base pdu of all RFX Progressive Data Blocks. |
RFX_Progressive_FRAME_BEGIN |
The RFX_Progressive_FRAME_BEGIN block is used to mark the begining of frames in codec payload. |
RFX_Progressive_FRAME_END |
The RFX_Progressive_FRAME_END block is used to mark the end of frame in codec payload. |
RFX_Progressive_REGION |
The RFX_Progressive_REGION block contains the compressed data for a set of tiles from the frame. |
RFX_Progressive_SYNC |
The RFX_Progressive_SYNC block is used to transport codec version information |
RFX_Progressive_TILE_FIRST |
The RFX_Progressive_TILE_FIRST block specifies the first-pass compression of a tile with progressive techniques. |
RFX_Progressive_TILE_SIMPLE |
The RFX_Progressive_TILE_SIMPLE block specifies a tile that has been compressed without progressive techniques. |
RdpegfxClientPdu |
The base pdu of all MS-RDPEGFX messages sent by the client. |
RdpegfxPdu |
The base pdu of all MS-RDPEGFX messages. |
RdpegfxServerPdu |
The base pdu of all MS-RDPEGFX messages sent by server. |
RdpegfxUnkownPdu |
The unknown type. |