Leap.Unity.Animation |
Leap.Unity.Attachments |
Leap.Unity.Recording |
Leap.Unity.Splines |
Leap.Unity.Tests |
Name | Description |
---|---|
AutoValueProxy | A helpful implementation of IValueProxy. The class is a monobehaviour and so can be attached to game objects. Auto-pushing can also be turned on and off. When Auto-pushing is enabled, the behaviour will push the value on every LateUpdate. |
ExtendedFingerDetector | |
PostProcessProviderEditor | |
TransformUtilTests |