C# (CSharp) Leap.Unity Namespace

Nested Namespaces

Leap.Unity.Animation
Leap.Unity.Attachments
Leap.Unity.Recording
Leap.Unity.Splines
Leap.Unity.Tests

Сlasses

Name Description
AutoValueProxy A helpful implementation of IValueProxy. The class is a monobehaviour and so can be attached to game objects. Auto-pushing can also be turned on and off. When Auto-pushing is enabled, the behaviour will push the value on every LateUpdate.
ExtendedFingerDetector
PostProcessProviderEditor
TransformUtilTests