C# Class XLua.CSObjectWrap.UnityEngineRayWrap

Mostra file Open project: DukeChiang/DCET

Public Methods

Method Description
__Register ( UniLua.ILuaState L ) : void

Private Methods

Method Description
__CreateInstance ( UniLua.ILuaState L ) : int
__clone__ ( UniLua.ILuaState L ) : int
_g_get_direction ( UniLua.ILuaState L ) : int
_g_get_origin ( UniLua.ILuaState L ) : int
_m_GetPoint ( UniLua.ILuaState L ) : int
_m_ToString ( UniLua.ILuaState L ) : int
_s_set_direction ( UniLua.ILuaState L ) : int
_s_set_origin ( UniLua.ILuaState L ) : int

Method Details

__Register() public static method

public static __Register ( UniLua.ILuaState L ) : void
L UniLua.ILuaState
return void