Property | Type | Description | |
---|---|---|---|
ColorFrameList | byte>>.List | ||
DepthFrameList | byte>>.List | ||
Is_running | bool | ||
PreColorFrameNumber | int | ||
PreDepthFrameNumber | int | ||
all_finished | bool | ||
current_color_frame_no | int | ||
current_depth_frame_no | int | ||
current_depth_frame_number_for_stop | int | ||
current_frame_number_for_stop | int | ||
current_skeleton_frame_no | int | ||
current_skeleton_frame_number_for_stop | int | ||
file_IsReady | bool | ||
first_skeleton_frame_number | int | ||
frame_thread_isrunning | bool | ||
kinect_current_color_frame_number | int | ||
kinect_current_depth_frame_number | int | ||
kinect_current_skeleton_frame_number | int | ||
old_color_frame_no | int | ||
old_depth_frame_no | int | ||
old_depth_frame_number_for_stop | int | ||
old_frame_number_for_stop | int | ||
old_skeleton_frame_no | int | ||
old_skeleton_frame_number_for_stop | int |
Method | Description | |
---|---|---|
ExecuteAsync ( System.Action action, int timeoutInMilliseconds ) : void | ||
MainWindow ( ) : Microsoft.Kinect | ||
timer_Elapsed ( object sender, System e ) : void |
Method | Description | |
---|---|---|
CloseAllWriter ( ) : void | ||
GenerateSkeletonArgs ( Microsoft.Kinect.Skeleton s ) : string | ||
GetRealCurrentFrame ( long tsOffset ) : int | ||
SensorChooserOnKinectChanged ( object sender, Microsoft.Kinect.Toolkit.KinectChangedEventArgs args ) : void | ||
SkeletonPointToScreen ( Microsoft.Kinect.SkeletonPoint skelpoint ) : |
||
Window_Closing ( object sender, CancelEventArgs e ) : void | ||
btn_Connect_Kinect ( object sender, |
||
btn_Folder ( object sender, |
||
btn_Start_Click ( object sender, |
||
btn_Start_Kinect ( object sender, |
||
btn_end_Click ( object sender, |
||
color_FrameReady ( object sender, Microsoft.Kinect.ColorImageFrameReadyEventArgs e ) : void | ||
depth_FrameReady ( object sender, Microsoft.Kinect.DepthImageFrameReadyEventArgs e ) : void | ||
frame_threading ( ) : void | ||
skele_FrameReady ( object sender, Microsoft.Kinect.SkeletonFrameReadyEventArgs e ) : void |
public ExecuteAsync ( System.Action action, int timeoutInMilliseconds ) : void | ||
action | System.Action | |
timeoutInMilliseconds | int | |
return | void |
public timer_Elapsed ( object sender, System e ) : void | ||
sender | object | |
e | System | |
return | void |
public int current_depth_frame_number_for_stop | ||
return | int |
public int current_frame_number_for_stop | ||
return | int |
public int current_skeleton_frame_number_for_stop | ||
return | int |
public int kinect_current_color_frame_number | ||
return | int |
public int kinect_current_depth_frame_number | ||
return | int |
public int kinect_current_skeleton_frame_number | ||
return | int |
public int old_depth_frame_number_for_stop | ||
return | int |