C# Class Win8Client.SortableCardList

Inheritance: Windows.UI.Xaml.DependencyObject
Mostra file Open project: NathanTeeuwen/Dominulator Class Usage Examples

Public Methods

Method Description
ApplyFilter ( bool>.Func filter ) : void
ApplyFilter2 ( bool>.Func filter ) : void
Clear ( ) : void
CopyOrder ( ) : void
DefaultOrderNoSort ( ) : void
GenerateRandom ( int targetCount, DominionCard &baneCard, IEnumerable allCards, IEnumerable itemsToReplace ) : bool
Populate ( ) : System.Threading.Tasks.Task
PopulateBaneCard ( DominionCard card ) : void
PopulateCards ( IEnumerable cards ) : void
PopulateColonyPlatinum ( ) : System.Threading.Tasks.Task
PopulateCommon ( Dominion gameConfig ) : System.Threading.Tasks.Task
PopulateShelters ( ) : System.Threading.Tasks.Task
ReapplySortOrder ( ) : void
SortByCost ( ) : void
SortByExpansion ( ) : void
SortByName ( ) : void
SortableCardList ( ) : System
UpdateOriginalCards ( IEnumerable addedCards, IEnumerable removedCards ) : void
UpdateUI ( ) : System.Threading.Tasks.Task
UpdateUIFromUIThread ( ) : void

Private Methods

Method Description
ClearSort ( ) : void
PopulatColonyPlatinumFromResources ( ) : System.Threading.Tasks.Task
PopulateCommonFromResources ( Dominion gameConfig ) : System.Threading.Tasks.Task
PopulateFromResources ( ) : System.Threading.Tasks.Task
PopulateFromWeb ( ) : System.Threading.Tasks.Task
PopulateSheltersFromResources ( ) : System.Threading.Tasks.Task
SortCards ( object>.Func keySelector ) : void

Method Details

ApplyFilter() public method

public ApplyFilter ( bool>.Func filter ) : void
filter bool>.Func
return void

ApplyFilter2() public method

public ApplyFilter2 ( bool>.Func filter ) : void
filter bool>.Func
return void

Clear() public method

public Clear ( ) : void
return void

CopyOrder() public method

public CopyOrder ( ) : void
return void

DefaultOrderNoSort() public method

public DefaultOrderNoSort ( ) : void
return void

GenerateRandom() public method

public GenerateRandom ( int targetCount, DominionCard &baneCard, IEnumerable allCards, IEnumerable itemsToReplace ) : bool
targetCount int
baneCard DominionCard
allCards IEnumerable
itemsToReplace IEnumerable
return bool

Populate() public method

public Populate ( ) : System.Threading.Tasks.Task
return System.Threading.Tasks.Task

PopulateBaneCard() public method

public PopulateBaneCard ( DominionCard card ) : void
card DominionCard
return void

PopulateCards() public method

public PopulateCards ( IEnumerable cards ) : void
cards IEnumerable
return void

PopulateColonyPlatinum() public method

public PopulateColonyPlatinum ( ) : System.Threading.Tasks.Task
return System.Threading.Tasks.Task

PopulateCommon() public method

public PopulateCommon ( Dominion gameConfig ) : System.Threading.Tasks.Task
gameConfig Dominion
return System.Threading.Tasks.Task

PopulateShelters() public method

public PopulateShelters ( ) : System.Threading.Tasks.Task
return System.Threading.Tasks.Task

ReapplySortOrder() public method

public ReapplySortOrder ( ) : void
return void

SortByCost() public method

public SortByCost ( ) : void
return void

SortByExpansion() public method

public SortByExpansion ( ) : void
return void

SortByName() public method

public SortByName ( ) : void
return void

SortableCardList() public method

public SortableCardList ( ) : System
return System

UpdateOriginalCards() public method

public UpdateOriginalCards ( IEnumerable addedCards, IEnumerable removedCards ) : void
addedCards IEnumerable
removedCards IEnumerable
return void

UpdateUI() public method

public UpdateUI ( ) : System.Threading.Tasks.Task
return System.Threading.Tasks.Task

UpdateUIFromUIThread() public method

public UpdateUIFromUIThread ( ) : void
return void