Method | Description | |
---|---|---|
Draw ( |
||
GetDrawPosition ( ) : Vector2 | ||
GetItemCount ( ) : int | ||
GetSize ( ) : Vector2 | ||
GivePotion ( ) : void | ||
LoadContent ( Microsoft.Xna.Framework.Content.ContentManager cm ) : void | ||
Player ( Microsoft.Xna.Framework.Game game ) : System | ||
Update ( |
Gibt den aktuellen Blickwinkel des Spielers im Bogenmaß zurück, wobei Oben = 0.
|
|
UsePotion ( object sender, |
Method | Description | |
---|---|---|
LoadContent ( ) : void |
Method | Description | |
---|---|---|
GiveItem ( Items loot ) : void | ||
OnBang ( object sender, |
||
Player ( ) : System |
public Draw ( |
||
gameTime | ||
return | void |
public LoadContent ( Microsoft.Xna.Framework.Content.ContentManager cm ) : void | ||
cm | Microsoft.Xna.Framework.Content.ContentManager | |
return | void |
public Player ( Microsoft.Xna.Framework.Game game ) : System | ||
game | Microsoft.Xna.Framework.Game | |
return | System |
public Update ( |
||
gameTime | ||
return | void |
public UsePotion ( object sender, |
||
sender | object | |
e | ||
return | void |